

They dislike and distrust arcane spellcasters, but they do work with them from time to time, if their beliefs and goals are similar.Īlignment: An Spell Hunter's alignment must be within one step of her deity (if any), along either the law/chaos axis or the good/evil axis.įavored Ability Scores: Wisdom (Saves, Spell-Like Abilities), Strength (Melee, Damage), and Constitution (Bonus Health, Saves) Spell Hunters work with members of their faith whenever possible, but even such allies are not above suspicion. As a result, they often travel with others, if for no other reason than to mask their presence. Spell Hunter's tend to move from place to place, chasing down enemies and researching emerging threats. Role: Spell Hunter's are arcane killers, hunting down those who wield arcane magics and punishing them with a zealotus fervor. The Spell hunter, by contrast, learns to recognize and resist certain types of magic, wading through waves of magic to reach her foes.
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The world is full of dangerous magic, and many recoil in the face of such power. When pursuing justice for their faith, Spell hunters sometimes hunt sorcerers, witches, wizards, and other practitioners of arcane magic-but especially witches, since their devotion to a patron is often seen as suspect by many religions.
